![]() Euro Truck Simulatorįrom your typical desert, forest, and snow worlds to more inventive medieval and sci-fi ones, Clustertruck’s different environments ensure that levels and their respective hazards don’t wear out their welcome. The game houses 90 different levels across nine different worlds (105 levels if you count two optional Halloween and Christmas-themed worlds). While this gameplay could have grown tiring by itself, Clustertruck stays fresh throughout thanks to its varied level design. It’s this melding of tight platforming with crazy, RNG-influenced hazards that makes Clustertruck so addictive. Even when I felt confident hopping and leaping across a given level, trucks tend to veer off in random directions, while others tumble and crash in a blaze of glory. Levels are an equal mix of absorbing platforming and ridiculous stunts, the latter in large part due to the game’s unpredictable physics engine. With such straightforward controls, the game has free rein to explore its off-the-wall premise to the fullest. Clustertruck GameplayĬlustertruck’s gameplay is chaotic, but fun. But none of those are the reason you should play Clustertruck. ![]() There are other elements such as the graphics, the soundtrack, or even the competitive element of the game. The Cabin Though not the most fun or inventive game ever made, Clustertruck certainly holds its own as a one-of-a-kind gameplay experience. This spattering of mechanics allows you to be creative in your approach, and are what fundamentally drives the gameplay. There are abilities to earn with style-points as well, such as the power to slow down time, or use a grapple hook to catch yourself from a level-restarting fall. This speed, however, will only make it harder to land on the next truck with precision. Which, when combo’d correctly, can send you hurtling at ridiculous speeds past several obstacles. As you jump from truck to truck you build momentum. In this sense, every stage is a puzzle, and it’s the player’s objective to solve it in the fastest, most On The Road – Truck Simulatorwicked way possible. Each progressing level introduces nuances that keeps the game difficult, but never infuriating. The Trailer Clustertruck’s campaign is short and sweet, yet packed full of quality. Clustertruck takes speed, skill, polished level design – and big explosions – and wraps them all together into one hell of a ride. Its single-minded tactile fun, and it’s unapologetic about it, much in the vein of games like DOOM (2016) or SUPERHOT. The game, oversimplified, is about running and jumping across levels filled with obstacles, on which only large semi-trucks are safe to come in contact with. The BumperstickerĬlustertruck is a high-octane, frenetic, responsive, and chaotically enjoyable first-person platformer. The player’s cumulative score points can be used to purchase one of several abilities, such as a double jump or a quick boost of speed, which can then be used to either successfully pass more difficult levels or to improve one’s time and scoring on earlier ones. On each stage, the player is scored based on how fast they reach a goal line and a number of style points based on various tricks, such as jumping off a truck that is currently in mid-air. The player is unable to touch anything other than trucks, and will otherwise fail their task of reaching the goal at the end of the level. ![]() They are set to jump onto a moving line of trucks, avoiding obstacles and truck pile-ups and crashes. We’ll see if the Tesla design ethos prevails and consumers buy into Tesla’s minimalism by the millions.In Clustertruck, the player controls a character from a first-person perspective. Owners adapted and it’s now considered a “feature” on the Model 3 and Model Y. Of course, Tesla faced similar blowback when it went with a single display in the Model 3. “It's particularly problematic for Tesla since going stalkless eliminates their shifter and moves it into the touchscreen, creating new issues in the event the touchscreen fails,” Kaufman said. The shifter is another control that drivers intuitively reach for with memory muscle developed over decades. Many drivers are already bad at using their turn signals, so this could make the issue worse,” he said. “This design puts an important function (turn signals) on a moving target, as the wheel moves but a stalk does not. Kaufman explains that this could make an existing problem worse. “While this does fit Tesla's minimalist ethos, it's undoubtedly also part of their intensive pursuit of cost cutting,” he said.
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